So, you’re this game developer in mid-1980s and you have this ambitious vision of an epic adventure in somewhat ominous fantasy setting - what do you do? Well, you do what everyone else does - accept the hardware limitations, and do your best to translate the grand images in your mind to what a low-res monochrome display can handle. Thus “Shadowgate” is born. But what do you do if the original vision keeps haunting your dreams for the following 30 years or so?

You do a remake: “SHADOWGATE: SPECIAL EDITION”, so your tale can reach a new generation of gamers and make those who knew the predecessor fall in love with your work all over again. Well played, guys, well played.

Tonight’s the night: GOG.com is kicking off regular Twitch shows!
Starting this Thursday, at 8:00PM GMT (that’s 1:00PM PST, 4:00PM EDT), we’re bringing GOG.com original shows to our official Twitch.tv/gogcom channel, with some really great hosts, entertaining let’s plays, premiere spotlights, and an occasional early look. With all the possibilities that the game streaming service offers, we’re excited to connect with you, dear GOG gamers, in yet another way. We’ve got so many games to show you - both new releases and all-time favorite GOG classics. This should be fun!
Game of the day: Hatoful Boyfriend, the ultimate aviary romance simulator straight from Japan!
Our host: BaerTaffy, a gamer-bear extraordinaire!
Don’t miss it :-)

Tonight’s the night: GOG.com is kicking off regular Twitch shows!

Starting this Thursday, at 8:00PM GMT (that’s 1:00PM PST, 4:00PM EDT), we’re bringing GOG.com original shows to our official Twitch.tv/gogcom channel, with some really great hosts, entertaining let’s plays, premiere spotlights, and an occasional early look. With all the possibilities that the game streaming service offers, we’re excited to connect with you, dear GOG gamers, in yet another way. We’ve got so many games to show you - both new releases and all-time favorite GOG classics. This should be fun!

Game of the day: Hatoful Boyfriend, the ultimate aviary romance simulator straight from Japan!

Our host: BaerTaffy, a gamer-bear extraordinaire!

Don’t miss it :-)

Three weeks ago in Cologne, right in the middle of Gamescom, we’ve had the privilege of hosting a party for the amazing GOG.com community. We’ve had a lot of fun, we’ve made some friends, and we were overjoyed with the opportunity to finally put faces on some of the names we know so well from the GOG.com forum.

Seeing you all playing games, talking so passionately about GOG.com and your favorite titles, and being so excited to see each other in the flesh was a mind-blowing experience for us.

Thank you all for attending. It’s been a blast, and we’ll definitely meet again next year, or sooner!

Hey everyone!
This is just to let you know, that we’ve integrated the Disqus comment system on the GOG.com Official Blog. We love hearing your feedback on everything we do, and this should make it easier for everyone without a Tumblr account to speak their mind. We’re hoping to see the GOG.com Blog gathering an active community of gamers, smaller - but not unlike - the GOG.co official forums.
Let us know how you think our blog is doing and what kind of features you’d like to see here. Oh, one more thing! If you have your own gaming blog on Tumblr (or if there’s a gaming blog on Tumblr that you like and would like to support) post its address in the comments, so we can check it out and/or follow.
Ready? Why don’t you take our commenting plug-in for a spin? Disqus!

Hey everyone!

This is just to let you know, that we’ve integrated the Disqus comment system on the GOG.com Official Blog. We love hearing your feedback on everything we do, and this should make it easier for everyone without a Tumblr account to speak their mind. We’re hoping to see the GOG.com Blog gathering an active community of gamers, smaller - but not unlike - the GOG.co official forums.

Let us know how you think our blog is doing and what kind of features you’d like to see here. Oh, one more thing! If you have your own gaming blog on Tumblr (or if there’s a gaming blog on Tumblr that you like and would like to support) post its address in the comments, so we can check it out and/or follow.

Ready? Why don’t you take our commenting plug-in for a spin? Disqus!

evilroda asked:

Is Gothic not getting pulled from the store? It's not included in the sale, but Gothic 2 and 3 are.

There was no need to remove Gothic 1, as we have it in our catalog via a different publisher. We’re also keeping Amnesia: A Machine For Pigs, even though we’re dropping Amnesia: The Dark Descent and The Penumbra Collection, as this is a newer title that we can offer with a fair price package.

35 games are available up to 80% off on GOG.com, and this might be the last time we’ll be able to offer them to you. This post, therefore, is not only to notify you about the promo, but mostly to clear out any confusion about our reasons for removing these games from our catalog. This will happen on Tuesday, September 2, at 3:59AM GMT, and that’s also the expiry time for this offer.
Our aim was to give you - as always - best possible DRM-Free digital distribution platform, focused on the people who use it. We believe in freedom of choice and fair treatment for all. For that reason, as we’re introducing local currency payments, we’re following the simple truth that $1 does not equal 1€, in other words, that 1:1 currency exchange rate for digital goods prices make absolutely no sense and are not fair to the buyers. 
For that reason, along with the local currency payment option, we’re starting to use our own pricing scheme that brings the value of non-US Dollar prices as close to their actual equivalents as we can help it. A game with $5.99 price tag - for example - will cost 4.49 Euro, 3.69 Pounds Sterling, 6.49 Australian Dollars, and 219 Roubles respectively. 
Now, this is not your standard approach to pricing - just like our DRM-Free policy is not a standard approach to digital goods ownership. We did our best - and so did all of our partners, to keep all of the games in our catalog and offer them in the pricing scheme we’ve figured out, that we think is fair to all of you guys. Unfortunately, some of our developer and publisher friends had other obligations that made it impossible to reach a common ground. So, despite our combined efforts, the only sensible thing left to do, was to withdraw the problematic titles from our offer for the time being. 
We know this is quite a radical step, and we’re sorry if this causes you any concern. We do hope, that we’ll figure this out in the future and will be able to re-introduce all these games to the GOG.com offer. There’s definitely the will to do that on both ours, and our partners’ side. For the time being, they’ve been kind enough to offer you a last chance to get the games we’re removing from sales with a nice discount, so they can remain in your collections regardless of their future fate on GOG.com. 
That’s it from us, but we thought you might also be interested in a statement from the representative of Nordic Games (known to GOG.com forum regulars as ThomNG), as it’s the part of the catalog most affected by the change.We know this situation isn’t perfect, but we promise that we did everything we could to handle this in a way that’s least inconvenient and troubling for the gamers.
Kind regards on behalf of the whole GOG.com team!

35 games are available up to 80% off on GOG.com, and this might be the last time we’ll be able to offer them to you. This post, therefore, is not only to notify you about the promo, but mostly to clear out any confusion about our reasons for removing these games from our catalog. This will happen on Tuesday, September 2, at 3:59AM GMT, and that’s also the expiry time for this offer.

Our aim was to give you - as always - best possible DRM-Free digital distribution platform, focused on the people who use it. We believe in freedom of choice and fair treatment for all. For that reason, as we’re introducing local currency payments, we’re following the simple truth that $1 does not equal 1€, in other words, that 1:1 currency exchange rate for digital goods prices make absolutely no sense and are not fair to the buyers. 

For that reason, along with the local currency payment option, we’re starting to use our own pricing scheme that brings the value of non-US Dollar prices as close to their actual equivalents as we can help it. A game with $5.99 price tag - for example - will cost 4.49 Euro, 3.69 Pounds Sterling, 6.49 Australian Dollars, and 219 Roubles respectively. 

Now, this is not your standard approach to pricing - just like our DRM-Free policy is not a standard approach to digital goods ownership. We did our best - and so did all of our partners, to keep all of the games in our catalog and offer them in the pricing scheme we’ve figured out, that we think is fair to all of you guys. Unfortunately, some of our developer and publisher friends had other obligations that made it impossible to reach a common ground. So, despite our combined efforts, the only sensible thing left to do, was to withdraw the problematic titles from our offer for the time being. 

We know this is quite a radical step, and we’re sorry if this causes you any concern. We do hope, that we’ll figure this out in the future and will be able to re-introduce all these games to the GOG.com offer. There’s definitely the will to do that on both ours, and our partners’ side. For the time being, they’ve been kind enough to offer you a last chance to get the games we’re removing from sales with a nice discount, so they can remain in your collections regardless of their future fate on GOG.com. 

That’s it from us, but we thought you might also be interested in a statement from the representative of Nordic Games (known to GOG.com forum regulars as ThomNG), as it’s the part of the catalog most affected by the change.

We know this situation isn’t perfect, but we promise that we did everything we could to handle this in a way that’s least inconvenient and troubling for the gamers.

Kind regards on behalf of the whole GOG.com team!

Q.U.B.E. isn’t a new game. It was originally released in 2011, as one of the first projects supported by the Indie Fund. It was well-received by critics and gamers alike, praised for great execution of puzzle elements and aesthetic taste. What was criticized at the moment of release, was the lack of a proper story that would build atmosphere and help the players immerse themselves in the sterile-looking gameworld.

Q.U.B.E.: Director’s Cut comes 3 years later to fix that. The award-winning writer Rob Yescombe delivers a narrative that puts the events on your screen in proper perspective - that would be one of confusion, entrapment, solitude, and imminent danger for this sort of story. But the guys from Toxic Games didn’t stop at that. There’s also a brand new musical score, some new levels, additional gameplay mode, and Oculus Rift support for those who can stomach it and afford the hardware - the works. Now, that’s our kind of Director’s Cut edition.

PS. You can get Q.U.B.E.: Director’s Cut dirt cheap on GOG.com for the first three days, just cheap after that.

We’ve been a little bit silent lately. Here’s why! GOG.com has changed today, bringing a whole lot of new features (DRM-free movies, anyone?), more options, and a new fresh page design.

We’ve had butterflies in our collective stomachs for weeks now, and we’re very glad the update is now out there in the open. The feedback has been overwhelmingly positive, so we feel our sense of direction is to be trusted. 

Nope, this is not GOG Galaxy yet. But we’re progressing towards our DRM-free Online Platform with every day.

Oh, one more thing - the Linux icon for our products is a proper penguin now, not the Ubuntu-like logo that confused the heck out of everyone.

Anyway, welcome to the newer, fresher GOG.com!